Tip
A good Type of car for
the Simulation disc is start off with is a 4WD (four wheel drive) or FF (front engine, front wheel drive), since these cars are much more
forgiving and easier to drive than the rear wheel drive types .
The best way to make
cash
Win a GT League, Rally or Special Event. Then
sell the bonus car and race the circuit again. The Best race to
do this on is Red Rock Vally :
Heres what to do Select a car that you know can win Race 3 of the
Gran Turismo All Stars series the five-lap race of Red Rock Valley. Something like a [R] Unisia GT-R GT or
Pikes Peak car are easy to win with, unless you're a
spectacularly inept driver. You earn 50,000 credits for winning
the race, but the best thing is that the prize car is a Speed 12,
which you can sell for cool 500,000 credits. Since the race takes
about five and a half minutes to run, you can basically earn
yourself in excess of 10,000,000 credits an hour, as long as you
don't lose. Then you can buy all the Rally cars, specials and
high performance cars you like.
How do you tune your nice new
motor
The first thing to buy
is a decent set of tires. For general racing, the racing super-soft
tires are simply excellent. They let you accelerate, brake and
corner at far higher speeds than stock. Tires are definitely the
first upgrade you should get. Up next should be a racing muffler
and performance chip. Both yield a great power boost for
relatively little cash, and if it's a turbo car, a racing
intercooler also delivers an impressive increase in power, again
for a relatively small sum of money. Also, a racing flywheel is a
superb purchase, helping the engine rev more freely and deliver
power far better . Then it's just a case of personal preference
and how much money you have. Suspension definitely helps, as does
a racing transmission and other engine goodies. Lightening the
car also gives a great performance boost, and finally a stage
turbo or NA tune to boost the power through the roof.
Manufacturers Races
Manufacturer Races are
very easy. All you need to win any manufacturer race is to add a
stage 2 tune (either turbo
or NA, depending on the car)
and sports tires to the car. We didn't lose one single
manufacturer race using this strategy. However, you do need to
earn a lot of cash to do this, but if you start by doing the GT
and Special Events first as per our recommendation above, you'll
have enough bonus prize cars and money to enable you buy all the
cars you need or generate more cash so you can compete in all the
manufacturers races.
Sort out your motors
Players can sort and
organize their garages something that GT fans have been wanting
since the first game. When you're in the garage, you can use the
start button to send the currently-selected car to the top of the
garage. That way you can group your cars together and organize
your garage however you like.
Extra HP in
HP limited races
On the simulation disc you can use a car with up to 5
more HP on the races (with limited HP).
Go buy a item such as race mufflers or computer, but do not equip
them on the car. Before the race go into settings and equip the
item. The computer will allow around 5 HP more than posted.
Get Mark
Martin's NASCAR Racecar
Go to the Ford dealership, hit the link for Lineup 2,
buy yourself a Ford Taurus SHO '99 ($30,980).
Make sure you have $85,000 handy. Go to the tune-up area and put
racing modifications on it. Now look at it! It's Mark Martin's
Race Car! Cool huh!
Max
Percentage
Due to weird programming errors you cannot receive 100%
completion on the simulation disc. The max you can get is 98.2%
Reverse
courses in Arcade mode
Win a forward course in Arcade mode at Hard difficulty.
Simulation
Mode Ending Credits
Win the GT World League trophy.
The best car in
the game
Choose the Suzuki Esgundo special edition and leave
every car eating your dust. It has 950 hp for a top speed well
above 200 and it goes round corners like a dream . It costs 2
million dollars and can be found under "special" in the
Suzuki section of east city
Unlock S-Class
cars in Arcade mode
Pass the first 5 license tests (B,
A, International-C, International-B, and International-A) in
Simulation mode to unlock the Super Sports car class in Arcade
mode.
Unlock the
Super License
Earn all licenses (A, B, International-C,
International-B, International-A) to unlock the Super
License.
Super
License award
Get the gold rating on all Super License tests to
unlock the Toyota GT-ONE Racecar.
International-A
Class award
Get the gold rating on all International-A license
tests to unlock the Mitsubishi FTO LM Edition (racecar).
International-B
Class award
Get the gold rating on all International-B license
tests to unlock the Honda Del Sol LM Edition (racecar).
International-C
Class award
Get the gold rating on all International-C license
tests to unlock the Mitsubishi 3000 GT LM Edition (racecar).
A-Class
license award
Get the gold rating on all A-Class license
tests to unlock the Dodge Concept Car.
B-Class
license award
Get the gold rating on all B-Class license tests to
unlock the Spoon Honda S2000 (modified
streetcar).
Double
Your Cash and Garage Space
It is understood that your garage in Gran Turismo 2
only holds 100 cars at a time. Lets say you have 100 cars and $10
million credits Save your game play twice on two differants
memory cards. Use one card as your primary garage and one as your
secondary garage. Now take the first card and sell off all the
lower cars then save again. Now take the secondary card , load up
and sell all the higher cars then save again on the secondary
card. Keep your best race cars on the primary and all others on
the secondary. You have now doubled your garage space to 200 and
have doubled your credits with 10 million in each , plus what you
got for the sold cars for a total credits of 20 million plus
whatever earned on sold cars, split between the two garages. If
you need to transfer a car from one garage to the other, use the
data tranfer mode off the main menu by buying the cars off each
other You will never lose the money for you own both garages.
When one garage fills up, do it again.
There is a mistake at the part where you wash your car.( just like GT1 they still cant get it right ) When you go wash your car, it says it costs 5,000 credits to wash once. But it's really costing you only 50 credits.
Load a memory card containing Gran Turismo license data. Gran Turismo licenses (B Class, A Class and International-A) will fulfill similarly named license requirements in Gran Turismo 2.
Earn the Super License to unlock the Event Synthesizer in GT League.
Bonus Cars in
GT mode
Unlike the original (where
rewards were straightforward) bonus cars in Gran Turismo 2's
GT mode are more numerous and subjective. GT mode bonuses are
determined by:
Most of the time, bonuses vary by one class. Thus, a Class-B victory is likely to be awarded with a Class-C, Class-B or Class-A bonus car.
There are no bonus cars awarded for completing any or all of the rally races .Before we get to the complete bonus car listing, here are the Gold Cars you can win by getting all golds in each license test:
GETTING ALL GOLD LICENSES
B License: Spoon S2000
A License: Concept Car
International C License: [R] 3000GT LM
International B License: [R] Del Sol LM
International A License: [R] FTO LM
Super License: Toyota GT-One
Event | Track | Car Awarded |
---|---|---|
SPECIAL EVENTS | ||
FF Challenge | Tahiti Road | Mugen Accord SiR-T |
Midfield Raceway | Tom's T111 | |
Trial Mountain | Mugen Prelude Type-S | |
FR Challenge | Clubman Stage R5 | SilEighty |
Special Stage R5 | Nismo 270R | |
Midfield Raceway | Mazda RX-7 GT-C | |
Mid-engine Challenge | Grand Valley East | TRD2000GT |
High Speed Ring | Tom's T020 | |
Red Rock Valley | [R]GT40 Race Car | |
4WD Challenge | Seattle Short | Legacy Wagon GT-B |
Seattle Circuit | Nismo 400R Preceiding Model | |
Laguna Seca | Mine's R32.5 Skyline GT-R | |
Light-weight "K" Cup | Rome Short | Mugen Beat |
Seattle Short | Mazda Demio A-Spec | |
Tahiti Road | Mugen CR-X II | |
Compact Car World Cup | Rome Short | Vitz F |
Seattle Short | Clio 16V | |
Autumn Ring | Lupo 1.4 | |
Luxury Sedan Cup | Rome Short | Accord Type-R |
Special Stage R5 | Chaser TRD Sports X3 | |
High Speed Ring | GT-R 4Door Tuned by Nismo | |
Muscle Car Cup | Seattle Short | Plymouth Spyder |
Seattle Circuit | Cobra 427 '67 | |
Laguna Seca | Phaeton | |
Convertible Car Cup | Tahiti Road | MX-5 Miata A Spec |
Grindewald | MR-S Show Version | |
Trial Mountain | [R]Concept Car LM Edition | |
Historic Car Cup | Tahiti Road | Mugen CR-X III |
Rome Circuit | Europa | |
Grindewald | XYR '99 | |
Station Wagon Cup | Rome Short | Impreza Wagon STi Ver. V |
Super Speedway | Mugen Accord Wagon | |
Special Stage R5 | Stagea 260RS Tuned by Nismo | |
'80s Sports Car Cup | Trial Mountain | Mugen Ferio |
Special Stage R5 | Mugen CR-X III | |
Deep Forest | Mugen Civic Type-R | |
Seattle Circuit | Mugen Integra Type-R | |
Tahiti Road | [R]Skyline Silhouette Formula | |
Grand Touring Car Trophy | Red Rock Valley | Daisin Silvia GT |
Grand Valley | Mugen NSX GT | |
Midfield Raceway | Unisia GT-R GT | |
Pure Sports Car Cup | Laguna Seca | Angel T01 |
Deep Forest | [R]ZZ III | |
Trial Mountain | Tuscan Speed 6 | |
Tuned NA Car No.1 Cup | Cars Awarded Randomly | Spoon Integra Type-R Spoon Civic Type-R MX-5 Miata B Spec MX-5 Miata C Spec |
Tuned Turbo Car No.1 Cup | Cars Awarded Randomly | [R]HKS R33 Drag GT-R Nismo 400R Mine's R33 Skyline GT-R |
Gran Turismo All Stars | Super Speedway | Mine's Lancer Evolution V |
Special Stage R5 | Mine's R34 Skyline GT-R | |
Red Rock Valley | Speed 12 | |
Rome Circuit | ZZII | |
Laguna Seca | R390 GT1 Road Car '97 | |
Super Touring | Cars Awarded Randomly | Tom's Supra Camaro Z28 30th Anniversary '96 TRD3000GT |
GT300 Championship |
Cars Awarded Randomly | MomoCorse MR2 BP APEX Craft Trueno Xanavi Silvia Weds Celica GT '99 |
GT500 Championship |
Cars Awarded Randomly | STP Taisan Viper Serumo Supra GT '99 Takata Dome NSX Zexel Skyline |
ENDURANCE | Laguna Seca | [R]Celica Rally Car, [R]3000GT LM Edition '99 |
Grand Valley | [R]Impreza Rally Car, [R]R390 GT1 LM Race Car '97 | |
Rome Circuit | [R]Altezza LM Edition, [R]Corolla Rally Car | |
Apricot Hill | Stratos, [R]Viper GTS-R | |
Trial Mountain | [R]Denso Supra GT '99 | |
Seattle Circuit | Ford GT90, [R]Escort Rally Car | |
SS Route 5 | [R]Cerbera LM Edition, [R]Lancer Evolution VI Rally Car '99 | |
GRAN TURISMO LEAGUE | ||
Euro League | Apricot Hill | [R]Castrol Supra GT |
Grand Valley | [R]Zexel Skyline GT | |
Rome Circuit | [R]Kure R33 GT | |
Pacific League | Midfield Raceway | [R]Nissan 300ZX GT |
Seattle Circuit | [R]Mazda RX-7 LM Edition | |
Laguna Seca | [R]HKS Drag 180SX | |
Gran Turismo World League | Cars Awarded Randomly | [R]GT-ONE Race Car '98
[R]R390 GT1 Race Car'98 [R]Mugen NSX GT '99 [R]Calsonic R33 Skyline |
Win all 23 forward courses in Arcade mode at Hard difficulty.
Win a forward course in Arcade mode at Normal difficulty.
Cheating
Like the previous game, you can cheat in GT2 by cutting corners and chicanes, using walls to ricochet around bends and by utilizing overly aggressive driving techniques where you bash other cars out of the way to ensure you get that all-important first race. Whether or not you do this totally depends on what you want from the game. If you just want to win and earn money quickly, cheat away. But if you really want to learn how to play the game properly and have a decent racing challenge where your skills are truly tested, try to play the game without resorting to dirty tactics. End result, it's more fun and you end up with much cooler movies that showcase your skills. After all, who wants to see some retard in a Pikes Peak car with his foot flat to the floor, banging and ricocheting around every corner?
Yes, it does have them. Just so you know, Sony is offering a replacement, allegedly bug-free copy of GT2 to consumers who've experienced bugs or glitches with their copy of the game. Basically, all you need to do is call into the Sony Customer Support line and tell them about your problems. Here's the official Sony line:
Because of this, our Consumer Services Department (CSD) is currently handling all inquires about this issue by providing an immediate solution. Consumers who have questions relating to this matter can call (800) 345-7669 (SONY). A consumer service representative will be able to help them identify if they have purchased a disc with software glitches and a replacement disc will be sent within three to five working days. We apologize for any inconvenience this may have caused. From our product lines to our customer service, we are committed to ensuring our consumers experience only the best from PlayStation."
THERE'S A BUG THAT DELETES YOUR GARAGE
Yes, it's true -- there's a bug in GT2 that deletes your entire car collection. It seems to have happened to a large number of GT2 fans, and it must be said that we think it's an absolutely appalling bug.
It occurs when you're racing on the Test Track, selected through the Machine Test menu. Once you've raced and saved eight top speed records, the ninth save will entirely delete your garage. The safest thing to do is obviously DO NOT SAVE YOUR TEST TRACK RECORDS . It doesn't mean you can't drive on the test track. You just must be very careful about saving and always, always, always make a backup copy of your game.
YOU CAN'T COMPLETE MORE THAN 98.2% OF THE GAME
Basically, you can't get 100% in the game. This dreadful oversight was recently confirmed by Sony of Japan on its GT2 web site, stating that players can only score a maximum of 98.2%. This is Basically Because of the drag racing event that got taken out at the last minuite which is a complete bastard because I personally think that it was a class idea and also they have forgotten to take out the two drag racers the HCS 180 sx and the skyline .
RACE RECORDS ARE NOT SAVED
This was another big annoyance. The game doesn't save your race records. Instead, you have to go to Time Trials on the Arcade Disc and go for your records there, and if you save them, then they'll appear on the relevant tracks when you race. We get most of our record times while racing, so having to go into the Arcade mode to formally do Time Trials is just plain annoying. Especially when you beat a record while racing, and it's lost forever once you've finished the race. Once again, this is just a very sloppy oversight by the developer, who just didn't seem to consider players who enjoy the challenge of beating their own times during races, and not just in time trials.
RACES AREN'T PROPERLY RESTRICTED
Although the power restrictions work correctly (for example, you can't race a 593 horsepower car in a race with a max rating of 591 horsepower), you can race the "wrong" cars in a race. For example, you can race in the '80s race or a Wagon race with any car you want, as long as it doesn't exceed the maximum power for that race. This annoyed us, since it's possible to breeze through the game with only a couple of cars. Indeed, we only bought one car for most of the game (the incredible Lancer Evo VI with all the different turbo stage tunes), and instead used the Spoon S2000 that we won by getting Gold in the B license and sundry prize cars to win virtually all of the non-manufacturer races. Why the developer didn't go the extra step and ensure that you couldn't enter the "wrong" kinds of cars in a race is beyond us. It would have made the game more challenging, and seems like yet another oversight to us.
SOME CARS' HORSEPOWER CHANGE WHEN YOU BUY THEM
Something you might have noticed is that in some cases, when you buy a car and then look at it in your garage, its power often differs from the figure originally shown at the dealership. Sometimes it's an increase (for example, most of the special model Rally Cars actually have much higher power output than is stated on the manufacturers figures ) , although one in particular (the Daihatsu Rally Storia) loses nearly 100 horsepower when you check it in your garage . The Golf Gti VR6 drops from 201 horsepower (quoted in the dealership) to a feeble 141 horsepower when it's in your home garage. Which is crap, considering the real thing actually bangs out 174 horsepower. There are a large number of cars that this happens to -- our recommendation is to always save your game whenever you're about to buy a new car. That way you can always go back to your saved game if the car turns out to be disappointing.